[Plone-UI] Re: Thoughts on making plone ui easier for novice computer users
Gerry Kirk
gerry at faithonline.com
Fri Mar 11 15:47:34 UTC 2005
Alexander Limi wrote:
> On Mon, 7 Mar 2005 13:36:10 -0500, Gerry Kirk
> <gerry at faithonline.com> wrote:
>
> Yes, the idea is to have some sort of dashboard/workspace mechanism
> that people use as their personal page, and where they add content.
> Normal users shouldn't really add content placefully, the system should
> be able to figure that out for them in most of the cases.
>
sounds good.
> If you have seen PloneWorkspaces/CMFWorkspaces, this is the same
> concept, only now we have the possibility to make this Not Suck™, since
> we finally have AT-based types with references.
>
haven't taken a close look at them, but haven't been impressed with what
i saw so far. :)
> I'm looking to discuss this at the sprint with people, but it won't be
> on the roadmap before for 2.2 at the very earliest.
>
ok
>> * tab overdose. It's easy to end up with numerous tabs with just a
>> few products installed. The UI only really handles about 4-5 nicely. Too
>> many tabs gets confusing and perhaps overwhelming. We need a better way
>> to group and display actions.
>
>
> This is very much a case of people not knowing when to use views, and
> when to use actions or pulldowns with actions. It's as much a developer
> advice issue as anything else. Stuff like PloneCollectorNG is just
> insane wrt. use of tabs. (I don't mean to pick on a specific product,
> just showing an example with a product most people have seen. :^)
>
Well, ok, sounds like there needs to be a recommended approach on that.
Keep in mind, too that by default AT types have 4 views already
(contents, view, edit, properties, references), not leaving room for
much else.
I use the redirection tool, which adds an alias view to some types.
Other types have views for managing relationships, subscribers, etc.
It's not hard to get 6 tabs, even with good design, IMO.
Food for thought.
- Gerry
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