[Framework-Team] Reworking the PLIP Lifecycle | discussion
hanno at hannosch.eu
Thu Feb 24 18:36:40 UTC 2011
On Thu, Feb 24, 2011 at 3:26 AM, Elizabeth Leddy <eleddy at umich.edu> wrote:
> Feel free to respond over email or just edit the
> document: http://dev.plone.org/plone/wiki/PlipProcess
> In general, I'd like to give the fixed release schedule a 6 month test
> drive. If it sucks we can go back to status quo or move forward with the
> latest and greatest.
I cannot remember any Plone releases that only took 6 months - even
when we tried hard. I'd usually expect a 50% overrun from any stated
timeline, so while aiming for 6 months we can manage to do a release
after 9 months. We'd have to aim for a 3-4 months cycle to actually be
able to do two releases in a year.
And I wouldn't really want to do more than two releases per year, or
we risk getting too fragmented, diverging code bases and very short
support lifecycles for each release (only the last 4.x release gets
bugfixes at any given time according to our current policy).
I think we could aim for a spring and an autumn release, expecting
most people to be busy in summer vacations and around x-mas/new year.
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