[Framework-Team] Re: [Plone-developers] Plone 4 Framework Team Selection List
wichert at wiggy.net
Thu Dec 18 08:17:01 UTC 2008
Previously Steve McMahon wrote:
> The Plone 4 Framework Team has been selected. Congratulations to:
> Matthew Wilkes, David Glick, Calvin Hendryx-Parker, Laurence Rowe,
> Martijn Pieters, Erik Rose, and Ross Patterson. As anyone who's been
> following Plone development will immediately see, this is an awesome
That is an excellent group of highly skilled people, my congratulations
I am however very disappointed by the fact that this framework team only
consists of highly skilled developers and does not have anyone with user
interface design experience. Plone used to have a very clean and simple
interface, but over the years it has become more complex and
disorganised, and as a result we now too often see new people being
confused by Plone's user interface. The people who used to have a lot of
influence over the user interface design of Plone (people like Alexander
and Geir) are too busy with other things these days, and that is very
noticable. Plone desperately needs to make good UI design part of its
process again, and that is something that developers simply can not do.
I have had the pleasure to work a lot with UI designers this year and I
have learned very directly that our developer minds are simply not
wired correctly for it.
For the Plone 3 framework team we have Danny on the framework team: he
is not a top-notch developer but has he a lot of UI design experience,
and that has already proven to be a very positive influence.
For Plone 4 that kind of experience is even more critical since we aim
to not only refactor a lot of the Plone codebase but also its entire
user interface. Hence my surprise when the new framework team does not
contain anyone with proper UI design skills. I have heard the argument
that the framework team will consult with UI designers where needed, but
that is exactly the wrong approach and will lead to the situation we
have right now. User interface design needs to be part of the process,
not an optional component.
I strongly suggest that this decision is reconsidered and someone with
proven UI design experience is added to the framework team.
Wichert Akkerman <wichert at wiggy.net> It is simple to make things.
http://www.wiggy.net/ It is hard to make things simple.
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